
Halting State ~Charles Stross
–published 2007
–351 pages, Ace Books
–4.5/5 stars
A post cyberpunk, near-future caper. A spy-vs-spy story of greed, fraud and deception set in and among the world of MMORPGs (Massively Multiplayer Online Role Playing Games). A police procedural techno-thriller with undercurrents of espionage and a healthy dose of so-near-you-can-almost-taste-it technology. A tale filled with hi-tech big-brother-is-watching-you gadgetry and gaming in-jokes with a dash of geek-on-geek romance thrown in for good measure.
These run on sentence, sound bite descriptions of Hugo and Locus award-winning author Charles Stross’ novel Halting State barely scratch the surface of the genres and sub-genres of storytelling that Stross successively incorporates into this arresting (pardon the pun) tale. Halting State is a novel whose technical achievement and craft is no doubt more readily apparent to those with a heady knowledge of computer science and online gaming and yet the novel maintains a sense of accessibility for the newbie throughout because of the backbone that this structure is built on: a good old fashioned heist story.



